Entropia Gives Online Gaming a Voice

Voice services in Entropia Universe virtual world enabled by IMS from Ericsson

May 19, 2011

1 Min Read

STOCKHOLM -- Players of Entropia, an online universe created by Sweden-based online gaming company Mindark, can now speak to each other live with high-quality voice services while gaming, thanks to an IMS solution from Ericsson (NASDAQ: ERIC).

This is Ericsson's first commercial business in the gaming sphere. Ericsson is deploying its existing voice technology based on IMS in a cloud service, called Ericsson In-Game Communication (EIGC), which makes it simple and cost-effective to introduce communication into games. Ericsson will provide and integrate the software into the Entropia Universe platform.

Mindark provides one of the most advanced Internet interaction solutions available today. Entropia Universe is a 3D virtual world with a real cash economy. It is growing in popularity, with more than one million registered users. "It was important to have a system that is integrated into our own platform. Because then we could customize the functionality and have security that is required for us, since we deal with real money in our virtual world. The solution from Ericsson provided the best security and flexibility for us," says Christian Björkman, Chief Marketing Officer for Mindark.

With this service, 3D rendering is possible so that gamers will be able to talk and listen to avatars that are nearby, attend or give lectures for an interactive audience, and work in teams with secure leader-controlled access.

Ericsson AB (Nasdaq: ERIC)

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