ActiveVideo Gets Game With TAG Buy

ActiveVideo Networks announced that it has completed an acquisition of TAG Networks

May 5, 2010

1 Min Read

SAN JOSE, Calif. -- ActiveVideo Networks™, the global leader in cloud-based interactive television solutions, today announced that it has completed an acquisition of TAG Networks, adding the world's most scalable network game platform to its CloudTV interactive streaming platform.

The acquisition extends ActiveVideo’s CloudTV development platform to include games development, a growing and profitable segment of the entertainment market. The combined entity leverages TAG Networks’ successful technology and content portfolio with ActiveVideo’s proven CloudTV to create a powerful and versatile platform that supports both casual and twitch or fast-motion games.

Using TAG’s extensive portfolio of licensed titles, ActiveVideo can enable the development of new revenue streams for cable system operators and the CE industry through the delivery of advertising supported casual games to any digital set-top box or CE device. ActiveVideo, which currently is in approximately 5 million homes, anticipates that the combined benefits of TAG and CloudTV, the addition of compelling new titles and the ultimate introduction of faster-paced games will significantly drive distribution of both services for the foreseeable future.

“We believe that the games category, which exceeds $25 billion, is among the most significant growth opportunities for our cable, programmer and CE manufacturer customers,” said Jeff Miller, president and CEO of ActiveVideo Networks. “Combining TAG’s advanced games platform with our own industry-leading cloud platform provides our distribution and programming partners with a single, robust solution for delivering games, social communities, iVOD, internet video, advanced advertising, interactivity and commerce to TVs around the world.”


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