Point & Click
It was a good point. Look how quickly kids learn to navigate PlayStation. Compare that with the files and folders of Windows. Or even with the Mac -- it tries to be intuitive, but I have trouble navigating all the hieroglyphics of OS X.
I was reminded of all this watching the Sony keynote yesterday at the Game Developers Conference. (See Sony Hits Home.) The guys who created that Little Big Planet game were showing how quickly a level can be built, just clicking through menus with the PS3 controller. Sure, they've gotten fast from doing this so much, but you could see the things they were doing weren't that complicated. It's hard to think a keyboard-and-mouse interface could do the same tasks so fluidly.
The Apple Inc. (Nasdaq: AAPL) iPhone could be another example, and of course you've got the Nintendo of America Inc. Wii with its motion-sensor interface. I can't see the personal computer winning this arms race. Instead, simpler devices will start absorbing the things people used to do on a computer.
— Craig Matsumoto, West Coast Editor, Light Reading