It has been promising a viable in-app billing mechanism for a while, but never delivering. Developers can't make money without it, but they're also not allowed to work with other billing providers outside Android's "open" walls.
"It's like if you have the best pizza in the world and you're starving, but you tell me seven times that it's ready in 30 minutes, and you don't let me out the door to get a burger," Mork said. "If I'm going hungry, why make me wait?"
It's close to lunch time, so excuse the food analogy, but Mork's point is that developers should have a choice on how to monetize and bill for their apps. Both Google and Apple Inc. (Nasdaq: AAPL) restrict this and, on top of that, take a 30 percent cut of the transactions they host. (See App Developer Oppression?)
The good news for wireless operators (most of which have this same 70/30 split), is that developers prefer carrier billing, Mork says. But, as the market stands today, carriers haven't fully embraced this role, and Apple remains the only company to truly pull off in-house billing with iTunes.
— Sarah Reedy, Senior Reporter, Light Reading Mobile