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9/12/2016 | 4:56:54 PM
Re: Virtual Reality and QoS
I'm glad the realities of VR as a consumer service are being discussed here. 

Yes, I think virtual reality will be in most homes someday. But the hardware and software still have a ways to go. 
9/12/2016 | 10:58:47 AM
Re: Virtual Reality and QoS
The deployment/adoption of metro service edge platforms will enable a subscription service model to deliver VR services , no? Super low latency, high bandwidth, close to the user, could deliver the content/experience. I would expect the 'pay for play' distributed metro edge services to evolve alongside the 'fog' and 5G services.
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9/12/2016 | 8:49:12 AM
Virtual Reality and QoS
There's no doubt that virtual reality is an exciting service/application -- but at what point can we expect to see:

a) latency levels that can gauarantee the QoS that VR requires

b) a viable business case for a VR service 

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