XGamer Taps UUNET

Online video gamer XGamer Networks enlists WorldCom to provide hosting services on its UUNET IP network

October 15, 2002

1 Min Read

CLINTON, Miss. -- WorldCom (WCOEQ), the leading global business data and Internet communications provider, today announced that XGamer Networks, a provider of comprehensive gaming services to the multiplayer Internet market, has selected WorldCom to provide hosting services for its online community. Supporting thousands of video game players today, XGamer Networks (XGN) was created by gaming enthusiasts in early 2000 to deliver a unique gaming experience through its one-stop virtual shop that features online play, chat rooms, forums and downloads. Through XGN, users can take advantage of online gaming without incurring the substantial cost of large amounts of bandwidth and high-speed servers. Instead, XGN offers subscribers a pay-as-you-go model, where users are charged per game on a monthly basis. By selecting WorldCom Hosting Services, XGN benefits from cost and operating efficiencies of data center outsourcing including direct, scalable, high-speed connections to the award-winning UUNET global IP network. For optimal performance, XGN colocates more than 250 gaming servers in three of WorldCom's U.S. data centers and allows subscribers to choose their connection server based on geographic proximity to WorldCom's Boston, Dallas or San Jose facilities. Financial terms of the agreement were not disclosed. "We are responsible for delivering 'on demand' product quickly and reliably to our customers," said Jim Shomaker, chief executive officer of XGamer Networks. "WorldCom's ability to deliver high-speed Internet connections, built on an efficient SONET metro network design and global fiber infrastructure provided us with the confidence that we could deliver on our customer commitment." WorldCom Inc.

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