Vidyo powers video chat service in Nintendo’s Wii U console

November 19, 2012

1 Min Read

HACKENSACK, N.J. -- Vidyo, Inc., the first company to deliver personal telepresence, today announced that Vidyo’s innovative software platform will power Wii U™ Chat, a video communication service that is included with every Wii U console. Vidyo’s open platform allows game developers to easily embed video chat into their games. This announcement represents both a major step towards mass consumer adoption of video as a mainstream communication modality and further validation of Vidyo’s powerful software platform as the fabric of visual communication.

“Vidyo provided Nintendo with a video solution that adapts to changing network conditions while being easy for consumers to use from the comfort of their living rooms,” said Genyo Takeda, General Manager, Integrated Research & Development Division, Nintendo Co., Ltd. “Vidyo’s software delivers both quality and performance and is easily integrated into Nintendo’s technology.”

“This is an unprecedented opportunity for both Vidyo and Nintendo,” said Ofer Shapiro, CEO and co-founder at Vidyo. “Through this collaboration, we’ll be adding Wii U consoles to the pool of Vidyo enabled systems which will build critical mass around Vidyo’s scalable architecture and software platform. With major players in a variety of industries selecting Vidyo’s software platform, including Google, Ricoh and Philips, we are changing the way people communicate visually in every facet of their lives. We are excited to have Nintendo, one of the most well-known companies in the world, also using our technology. Vidyo is the leader in business video communication and this partnership with Nintendo further extends and validates our leadership in the consumer market.”

Vidyo Inc.

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